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Monday, October 10, 2011

Assassin's Creed

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Much of AC: Brotherhood's single-player experience remains faithful to AC2, but a few new dynamics are thrown in that prove to be a positive addition to the already tried and true Assassin's Creed The Templars, now backed by the Papacy, launch an attack against the Assassins and Enzio, and his few surviving allies are forced into hiding out in the city of Rome to bide their time and rebuild. The previous game's villain, the Spaniard Rodrigo Borgia, has secured the artifact, the Apple of Eden, and has become Pope. When we last saw Enzio at the end of the 15th century, all kinds of crazy stuff went down, and the end result is a Rome run by the Borgias.

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It's complicated. Yeah, I know. Desmond and his rescuers find a secluded place to set up their own animus to further probe his ancestors' memories- in this instance, one particular ancestor: Enzio Auditore da Firenze. Desmond has been recently liberated from the Abstergo Company who, by using a device called the animus, forced him to relive his ancestors' memories in the search of information on the whereabouts of a long hidden artifact that is itself the key to world domination.

Just in case though, here's the breakdown. The game picks up where Assassin's Creed II leaves off, so if you haven't played the previous titles, you may be better off starting there. Assassin's Creed: Brotherhood is the third game in the AC canon despite the fact that Ubisoft is reserving the actual numeral 3 for the next iteration of the franchise.





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